Golf Rules
Golf online? Yep! If you're a keen golfer then GameAccount have a game designed just for you - and one that allows you to pit your skills against other players from all around the world! You can play just for fun, or for real money. Here's how it works :
Making A Shot - Aiming: The first stage in making a shot is deciding where you wish to hit it. This is defined by two factors: Aim and Club Selection. Aim defines the direction the ball will travel and Club Selection defines the distance. You can also apply spin to the ball to affect how it behaves in the air and when it lands.
The crosshair shows an approximation of where the ball will end up based on a perfect, full power shot without wind affecting it. Move the crosshair by clicking on the hole view with the Left and Right cursor keys or by clicking on the hole view with you mouse in the direction you wish to aim. Taking A Shot - Striking The Ball: When you're satisfied with your aim and your club it's time to see how accurately and powerfully you can hit the ball:
STEP ONE: Start your shot by hitting the Shot Button once or by pressing the Space Bar. The Shot Marker will begin to move to the right along the bar.
STEP TWO: Next you need to set the power by hitting the button or pressing space a second time. If The Shot Marker is on the 100% Power line when you hit/press you will get a full power shot. If it's half way along the bar you will get a roughly 50% power shot that will go half the clubs maximum distance and so on.
STEP THREE: Once you've set the power, the Shot Marker will begin moving back to the left. Now you set the accuracy. Hit the Shot Button or press Space as close to the Perfect Accuracy line as possible. You must stop the marker within the orange line that shows the Hit Area or you will fluff your shot. If you stop the Marker within the Hit Area to the right of the Perfect Accuracy line you will 'hook' the ball and it will curve to the left in the air. If you stop the Marker within the Hit Area to the left of the Perfect Accuracy line you will 'slice' the ball and it will curve to the right in the air.
Once you've set the accuracy the shot will be animated and you can see where your ball ends up. The Hit Area changes size depending on where your ball has landed and what club you are using. For example: trying to use a Driver in a bunker is very risky and the Hit Area is tiny as a consequence. This makes it very easy to fluff your shot or wildly hook or slice it. You have to be incredibly precise to get a decent shot.
Putting: Once you manage to get the ball onto the green the camera zooms in for a closer view and the mechanics of taking a shot change a little. You have the contours of the green to worry about now.
A shot with a putter is slightly different to a shot with another club in that you don't have to stop the Shot Marker for accuracy, only for power. Instead of accuracy you have to contend with judging the slope of the green. To do this accurately you can use the Slope Tool. As you move the mouse over the green a line is shown by the Slope Tool that illustrates the direction and steepness of the slope.
If the ball is moving too fast it may not sink and may bobble out of the hole so make sure that the power of your putt is judged correctly.

